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Tutor/TEKS · 3rd Grade · PE
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Curriculum Framework

3rd Grade · PE · TEKS

1
5 lessons
Advanced Self-Turned Rope Skills and Routines
Develop advanced self-turned rope skills including arm crosses and one-foot hopping, then combine multiple skills into a personal jump rope routine.
2
8 lessons
Advanced Spinning and Rolling: Speeds, Positions, and Manipulatives
Students will refine spinning and rolling skills by varying speeds and body positions, integrating ball manipulatives, and combining movements into structured sequences.
3
7 lessons
Analyzing and Using Your Fitness Data
The learner will be able to monitor exertion, chart their fitness results over time, and use this data to evaluate, adjust, and share their fitness goals.
4
6 lessons
Applied Locomotor and Jumping Skills
Combine and apply locomotor and jumping skills in dynamic contexts including transitions, equipment use, challenge courses, game situations, and peer evaluation.
5
7 lessons
Applying Movement Qualities in Activities
Apply speed, direction, and force changes in games, dance, equipment use, and creative movement contexts.
6
5 lessons
Applying Movement Skills Safely in Combination
Combine locomotor, non-locomotor, and manipulative skills safely with partners and equipment in structured activities.
7
4 lessons
Applying Movement Skills to Dynamic Games
Apply foundational movement skills to improve performance in target, net or wall, and fielding and striking games through focused practice and feedback.
8
9 lessons
Applying Pathways and Levels in Activities
Apply combined pathway and level patterns across dance, games, ball skills, obstacle courses, and partner work.
9
9 lessons
Benefits of Regular Physical Activity
Learners will be able to describe the physical, mental, and social benefits of regular physical activity, including how it helps manage stress.
10
9 lessons
Benefits of Regular Physical Activity
Describe how regular physical activity improves overall fitness, health, mood, sleep, and stress management for long-term wellbeing.
11
7 lessons
Building Your Personal Fitness Plan
The learner will be able to connect short-term and long-term fitness goals, match activities to fitness components, and create a complete personal fitness plan.
12
9 lessons
Catching Fundamentals Without Trapping
Develop safe partner catching technique, focusing on correct finger positioning and catching balls at various levels without trapping against the body.
13
5 lessons
Chasing, Fleeing, and Dodging in Tag Games
Develop and combine chasing, fleeing, and dodging techniques to improve performance and evade or catch opponents during tag-style games.
14
4 lessons
Combining and Applying Locomotor Skills
Learners will combine multiple locomotor skills into smooth sequences, self-assess technique, and apply skills in game and challenge contexts.
15
6 lessons
Combining Chasing, Fleeing, and Dodging in Games
Combine chasing, fleeing, and dodging skills fluidly and apply them across tag, invasion, and cooperative game formats, including peer evaluation.
16
4 lessons
Combining Non-Locomotor Skills
The learner will be able to smoothly link and transition between multiple non-locomotor skills in continuous, coordinated movement sequences.
17
4 lessons
Combining Pathways and Levels
Integrate pathways and levels by traveling along varied pathways while smoothly transitioning between high, medium, and low levels.
18
5 lessons
Combining Speed, Direction, and Force
Combine speed, direction, and force together in movement and respond quickly to teacher cues for all three qualities.
19
5 lessons
Crafting Effective Fitness Goals
The learner will understand what personal fitness goals are and be able to craft goals that are specific, measurable, and achievable.
20
5 lessons
Cross Lateralization and Midline Crossing
The learner will understand cross lateralization and perform cross-lateral coordination movements with and without equipment, integrated into movement patterns.
21
5 lessons
Direction in Movement
Identify and travel in forward, backward, sideways, and diagonal directions, changing direction on teacher signals.
22
4 lessons
Dribbling with Hands and Feet While Jogging
The learner will be able to dribble a ball with hands and with both feet while slowly jogging and maintaining control.
23
9 lessons
Dynamic Balance and Coordination
Develop intermediate balancing skills at various levels and with equipment, and apply balance control during dynamic movement and coordination challenges.
24
7 lessons
Dynamic Balance in Applied Contexts
The learner will apply dynamic balance and control in complex settings including obstacle courses, equipment use, partner work, and choreographed routines.
25
6 lessons
Dynamic Balance Through Movement Skills
The learner will maintain dynamic balance while performing a variety of non-locomotor movements and recover control after dynamic actions.
26
9 lessons
Endurance Activities: Frequency and Intensity
Learners will be able to identify the importance of frequency and intensity during endurance activities and plan an endurance routine.
27
5 lessons
Endurance Training: Frequency and Intensity
Identify different activity intensity levels and understand how frequency and intensity work together to build cardiovascular endurance.
28
6 lessons
Exploring Movement Levels
Define high, medium, and low levels and perform locomotor and non-locomotor movements at each level.
29
6 lessons
Exploring Movement Pathways
Identify and travel along straight, curved, and zigzag pathways using a variety of locomotor skills and setups.
30
7 lessons
Food Choices for Physical Activity
Differentiate between healthy and unhealthy foods and explain how they impact sustainable energy during physical activity.
Public learning track

Advanced Self-Turned Rope Skills and Routines

Track 1 of 30 · 5 lessons

5 lessons

Goal

Develop advanced self-turned rope skills including arm crosses and one-foot hopping, then combine multiple skills into a personal jump rope routine.

Featured Diagrams

Crossing Arms Technique in Jump Rope
5 lessons
0 of 5 done
  1. Crossing Arms Technique in Jump RopeUp next
  2. One-Foot Hopping With a Jump RopeNot started yet
  3. Variety of Self-Turned Jump Rope SkillsNot started yet
  4. Jumping Rope at Different SpeedsNot started yet
  5. Designing Your Own Jump Rope RoutineNot started yet
Public learning track

Applying Movement Skills Safely in Combination

Track 6 of 30 · 5 lessons

5 lessons

Goal

Combine locomotor, non-locomotor, and manipulative skills safely with partners and equipment in structured activities.

Featured Diagrams

Throwing and Catching Safely with a Partner
5 lessons
0 of 5 done
  1. Throwing and Catching Safely with a PartnerUp next
  2. Moving Safely While Carrying EquipmentNot started yet
  3. Stopping and Freezing on CommandNot started yet
  4. Safety Rules for Using PE EquipmentNot started yet
  5. Combining Movement Skills in a CircuitNot started yet
Public learning track

Applying Movement Skills to Dynamic Games

Track 7 of 30 · 4 lessons

4 lessons

Goal

Apply foundational movement skills to improve performance in target, net or wall, and fielding and striking games through focused practice and feedback.

Featured Diagrams

Movement Skills for Target Games
4 lessons
0 of 4 done
  1. Movement Skills for Target GamesUp next
  2. Movement Skills for Net or Wall GamesNot started yet
  3. Movement Skills for Fielding and Striking GamesNot started yet
  4. Improving Performance Through Repeated PracticeNot started yet
Public learning track

Chasing, Fleeing, and Dodging in Tag Games

Track 13 of 30 · 5 lessons

5 lessons

Goal

Develop and combine chasing, fleeing, and dodging techniques to improve performance and evade or catch opponents during tag-style games.

Featured Diagrams

Chasing Technique in Game Contexts
5 lessons
0 of 5 done
  1. Chasing Technique in Game ContextsUp next
  2. Fleeing Technique in Game ContextsNot started yet
  3. Dodging Technique in Game ContextsNot started yet
  4. Combining Chasing, Fleeing, and Dodging in GamesNot started yet
  5. Tag Games Using Chase, Flee, and DodgeNot started yet