
Public learning track
Tracing and Applying Variables
2nd Grade · Technology · TEKS
5 lessons
Goal
The learner will be able to trace variables through a sequence of code and apply variable concepts using both unplugged activities and block-based coding tools.
Featured Diagrams
Variables in a Sequence of Code
5 lessons
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- 1Variables in a Sequence of CodeUp nextStart
- 2Tracing How Variables ChangePremiumNot started yet
- 3Exploring Variables with Block CodingNot started yet
- 4Unplugged Variable GamesNot started yet
- 5Spotting Variables in Real ProgramsNot started yet
Curriculum Framework
2nd Grade · Technology · TEKS
1
7 lessons
Introducing Variables
The learner will be able to identify what a variable is, explain how it stores and changes values, and distinguish between variables that hold numbers and those that hold text.
2
5 lessons
Tracing and Applying Variables
The learner will be able to trace variables through a sequence of code and apply variable concepts using both unplugged activities and block-based coding tools.
3
8 lessons
Design Process and Loop Basics
The learner will understand the steps of a simple design process and use count-controlled loops to repeat actions in a sequence of code.
4
7 lessons
Applying Loops with the Design Process
The learner will use loops with variables, debug loop-based programs, and follow the full design process to plan, build, test, and improve a project that uses loops.