
Public learning track
Design Process and Loop Basics
2nd Grade · Technology · TEKS
8 lessons
Goal
The learner will understand the steps of a simple design process and use count-controlled loops to repeat actions in a sequence of code.
Featured Diagrams
What Is a Design Process?
8 lessons
0 of 8 done
- 1What Is a Design Process?Up nextStart
- 2Defining a Problem to SolvePremiumNot started yet
- 3Planning Steps Before CodingNot started yet
- 4What Is a Loop in Code?Not started yet
- 5Loops That Repeat a Set Number of TimesNot started yet
- 6Repeating Actions with LoopsNot started yet
- 7Simplifying Code with LoopsNot started yet
- 8Building a Sequence with LoopsNot started yet
Curriculum Framework
2nd Grade · Technology · TEKS
1
7 lessons
Introducing Variables
The learner will be able to identify what a variable is, explain how it stores and changes values, and distinguish between variables that hold numbers and those that hold text.
2
5 lessons
Tracing and Applying Variables
The learner will be able to trace variables through a sequence of code and apply variable concepts using both unplugged activities and block-based coding tools.
3
8 lessons
Design Process and Loop Basics
The learner will understand the steps of a simple design process and use count-controlled loops to repeat actions in a sequence of code.
4
7 lessons
Applying Loops with the Design Process
The learner will use loops with variables, debug loop-based programs, and follow the full design process to plan, build, test, and improve a project that uses loops.