
Public learning track
Applying Loops with the Design Process
2nd Grade · Technology · TEKS
7 lessons
Goal
The learner will use loops with variables, debug loop-based programs, and follow the full design process to plan, build, test, and improve a project that uses loops.
Featured Diagrams
Unplugged Loops: Repeat Commands
7 lessons
0 of 7 done
- 1Unplugged Loops: Repeat CommandsUp nextStart
- 2Using Variables Inside LoopsPremiumNot started yet
- 3Debugging Programs with LoopsNot started yet
- 4Testing and Improving Your ProgramNot started yet
- 5Design Process: Plan and Build with LoopsNot started yet
- 6Solving a Simple Problem with LoopsNot started yet
- 7Creating a Loop ProjectNot started yet
Standards Covered
- 126.3(b)(2)(B)Texas Essential Knowledge and Skills (TEKS) · Technology · 2nd grade · Grade 2use a design process to create a sequence of code that includes loops to solve a simple problem with or without technology.
- 126.3(b)(2)(A)Texas Essential Knowledge and Skills (TEKS) · Technology · 2nd grade · Grade 2identify and explore what a variable is in a sequence of code; and
Curriculum Framework
2nd Grade · Technology · TEKS
1
7 lessons
Introducing Variables
The learner will be able to identify what a variable is, explain how it stores and changes values, and distinguish between variables that hold numbers and those that hold text.
2
5 lessons
Tracing and Applying Variables
The learner will be able to trace variables through a sequence of code and apply variable concepts using both unplugged activities and block-based coding tools.
3
8 lessons
Design Process and Loop Basics
The learner will understand the steps of a simple design process and use count-controlled loops to repeat actions in a sequence of code.
4
7 lessons
Applying Loops with the Design Process
The learner will use loops with variables, debug loop-based programs, and follow the full design process to plan, build, test, and improve a project that uses loops.