
Public learning track
Math in Nature: Living Things, Structures, and Life Cycles
Kindergarten · Math · Open Global Math
8 lessons
Goal
Apply observation, classification, and measurement skills to investigate living vs non-living things, plant and animal structures, and growth cycles.
Featured Diagrams
Using Our Five Senses to Observe Living Things
8 lessons
0 of 8 done
- 1Using Our Five Senses to Observe Living ThingsUp nextStart
- 2Sorting Living, Non-Living, and Once-Living ThingsPremiumNot started yet
- 3Counting and Comparing Plant Parts: Roots, Stems, Leaves, and FlowersNot started yet
- 4Sequencing How Things Grow: Plant Life StepsNot started yet
- 5Classifying Animals by Body Features and CoveringsNot started yet
- 6Sequencing Animal Life Cycles: Butterflies and FrogsNot started yet
- 7Exploring Our Human Body Parts and SensesNot started yet
- 8Tracking Weather and Seasonal Patterns with DataNot started yet
Curriculum Framework
Kindergarten · Math · Open Global Math
1
8 lessons
Early Algorithms, Sequences, and Step-by-Step Problem Solving
Decompose everyday tasks into sequential steps, follow directional pathways on a grid, identify repeating patterns, and detect and fix bugs in instructions.
2
7 lessons
Everyday Technology, Tools, and Input-Output Systems
Explore digital and non-digital tools, understand inputs, processes, and outputs, and use technology to support math inquiry and daily life.
3
8 lessons
The Engineering Design Process: Designing and Building Prototypes
Identify everyday problems, generate creative design ideas, select materials, construct physical prototypes, and test and improve designs.
4
8 lessons
Math in Nature: Living Things, Structures, and Life Cycles
Apply observation, classification, and measurement skills to investigate living vs non-living things, plant and animal structures, and growth cycles.
5
11 lessons
Matter, Materials, Forces, and Everyday Energies
Investigate properties of materials, changes caused by heating and cooling, pushes and pulls, sinking and floating, magnets, light, sound, and simple circuits.