
Public learning track
The Language of Likelihood and Chance
Kindergarten · Math · Curriculum for Excellence
7 lessons
Goal
Introduce and apply chance vocabulary—impossible, unlikely, equal chance, likely, and certain—to describe everyday events and order them along a likelihood line.
Featured Diagrams
Understanding Things That Will Definitely Happen: Certain
7 lessons
0 of 7 done
- 1Understanding Things That Will Definitely Happen: CertainUp nextStart
- 2Understanding Things That Can Never Happen: ImpossiblePremiumNot started yet
- 3Distinguishing Between Certain and ImpossibleNot started yet
- 4Understanding Events That Are Likely to HappenNot started yet
- 5Understanding Events That Are Unlikely to HappenNot started yet
- 6Understanding Equal Chance and 50-50 OutcomesNot started yet
- 7Ordering Events Along a Likelihood LineNot started yet
Curriculum Framework
Kindergarten · Math · Curriculum for Excellence
1
10 lessons
Recognizing and Naming 2D Shapes
Identify and name common two-dimensional shapes including circles, polygons, and curved figures.
2
8 lessons
Properties and Classification of 2D Shapes
Analyze, compare, sort, and construct 2D shapes based on their sides, vertices, lines, and angles.
3
7 lessons
Recognizing and Naming 3D Shapes
Identify and name common three-dimensional solid shapes in geometric models and everyday objects.
4
8 lessons
Properties and Behaviors of 3D Objects
Examine, sort, and construct with 3D solids based on their faces, edges, vertices, and physical movement properties.
5
6 lessons
Tiling and Tessellation Patterns
Explore how single shapes and shape pairs fit together edge-to-edge without gaps or overlaps to form continuous tessellations.
6
6 lessons
Composing and Decomposing Shapes
Combine simpler geometric pieces to build composite figures, solve tangram puzzles, and analyze why shapes fit together.
7
9 lessons
Positional Language, Turns, and Angles
Build foundational spatial awareness by identifying left/right, executing fractional turns, and using relative positional vocabulary.
8
6 lessons
Navigating, Recording, and Programming Routes
Follow, communicate, record, and program multi-step journeys using directional symbols, mazes, and simple maps.
9
11 lessons
Grid References and Everyday Maps
Use simple grid systems, coordinates, and pictorial maps to locate, describe, and plot positions.
10
8 lessons
Exploring and Finding Lines of Symmetry
Introduce line symmetry and reflective balance, helping learners identify vertical, horizontal, and multiple lines of symmetry in shapes and the real world.
11
6 lessons
Creating Symmetrical Art and Patterns
Apply understanding of symmetry to complete drawings, craft paper cutouts, and build balanced patterns using blocks and art materials.
12
8 lessons
Matching and Sorting by Single Attributes
Collect objects and sort them by appearance, function, color, size, and shape using simple, single-attribute rules.
13
6 lessons
Advanced Sorting, Diagrams, and Data Recording
Classify items using multiple criteria, Venn diagrams, and Carroll diagrams, and record data using tallies and drawings.
14
6 lessons
Creating Concrete Graphs, Tally Charts, and Pictographs
Collect and organize data using concrete manipulatives, tally marks, and labeled pictographs with one-to-one correspondence.
15
6 lessons
Building and Scaling Bar Graphs
Draw, scale, and verify horizontal and vertical bar graphs on grid paper and using digital tools.
16
11 lessons
Interpreting Data and Answering Questions
Read, interpret, compare categories, and answer questions about information presented in charts, graphs, and tables.
17
7 lessons
The Language of Likelihood and Chance
Introduce and apply chance vocabulary—impossible, unlikely, equal chance, likely, and certain—to describe everyday events and order them along a likelihood line.
18
5 lessons
Simple Probability Experiments and Fair Games
Make predictions, conduct simple chance experiments using manipulatives like spinners and colored cubes, and explore the concept of fair and unfair games.